Project 3:

Skinner's Cage

2D Platformer - Year 1

Awarded with the excellence award

in the Rookies 2019

Summary

In Skinner's Cage you play as a lab mouse, trying to find your way out of a sadistic experiment. 

Specifications
  • 8 weeks half time (4h/day).

  • Reference game: The End is Nigh.

My Contributions
  • Game design.

  • Special focus on designing the levels in part 3 but also helped with levels in part 1 and 2.

Tools
  • TGA 2D, in-house engine.

  • Tiled, level editor.

  • Json.

The
"two strong teeth"
Team

Level designers

Josefin Matsson

Emma Thorsander

Emil Petersson

Graphical artists

Kevin Lundmark

Leon Miksec

Simon Eimersson

Programmers

Hannes Rehnström

Hjalmar Danielsson

Olle Lannér

Rémi Mrozek

Sam Stålhandske

Animators

Isabelle Neuman

Max Larsson

Contact me!