Project 3:
Skinner's Cage
2D Platformer - Year 1
Awarded with the excellence award
in the Rookies 2019
Summary
In Skinner's Cage you play as a lab mouse, trying to find your way out of a sadistic experiment.
Specifications
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8 weeks half time (4h/day).
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Reference game: The End is Nigh.
My Contributions
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Game design.
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Special focus on designing the levels in part 3 but also helped with levels in part 1 and 2.
Tools
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TGA 2D, in-house engine.
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Tiled, level editor.
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Json.
The
"two strong teeth"
Team
Level designers
Josefin Matsson
Graphical artists
Kevin Lundmark
Leon Miksec
Simon Eimersson
Programmers
Hannes Rehnström
Hjalmar Danielsson
Olle Lannér
Rémi Mrozek
Sam Stålhandske
Animators
Isabelle Neuman
Max Larsson